Environment

For the environment i wanted to do a cliffside scene with a hint of magcal flair to it, as seen by the floating rocks, what the demo lacks in gameplay i aim to make up for with impressive visuals, i want the viewer to walk through the scene and notice the subtle storytelling amidst this peaceful ruin.

Full scene
Full scene view
Full scene 2
Alternate full scene
grass
Grass models up close
faded totem
Faded totem scene
faded mural
Deprecated mural
cherry tree
Tree scene
sanctum entrance
Sanctum entrance
sky
sky/galaxy

Videos